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Oblivions Horn is a Darksouls boss quietly biding his time amidst salty brine seas and the living myth of Thalasso.

It’s always so pleasurable to be shown a fleeting glimpse of Thalasso’s gargantuan, sweeping, larger-than-life world. I think you nailed it with plucky crew mates, aspirations of legend and fame and riches, and a fearless captain who has just enough depth to turn the narrative into something more emotional than the typical dead liminal spaces and horrible monsters.

I liked the musical theme as well, it’s not often that music is used as a villainous motif, so that was pretty unique!

Truth be told, it would be excellent to get a part II. Either the brave captain wins or he dies, and either way I think there’s enough worldbuilding and characters to carry that story further. Great work ✌️


Knafflad - Ohmeghon - Nostworks

It’s a +1 from me! by knaffladknafflad, 05 Feb 2025 05:48

I always get immersed in these snippets of story in your vast, epic world. The details are frighteningly in-depth and you can see that everything connects, even if the whole picture isn’t fully painted yet.

More Gardina is always a pleasure, as well. And I love the Spider. +1


Knafflad - Ohmeghon - Nostworks

Great page by knaffladknafflad, 01 Feb 2025 06:32

As the title says.
I want to celebrate one of our new members who jumped right into commenting and reviewing pages. It’s a great energy and I’m looking forward to seeing the next time they will strike >:)

Simplepig if you’re seeing this know you have fans.


Knafflad - Ohmeghon - Nostworks

Some SPaG mistakes:

…the residents librarians are fewer in number…

Remove the 's' after 'resident'

If the request is sufficiently detailed, the librarian will exit through the nearest doorway and disappear…

You introduce librarians completely out of the blue. Replace 'the librarian' with 'a librarian'. Librarian doesn't look like a word anymore.

No safety measures present here to avoid trapping people.

You're missing the word 'are' here.

And some overall issues:

- Why are the pictures such low quality? The first photo is supposed to represent a building complex similar to the entrance. It shouldn't be so blurry.

- How do we know literally any of this information if we forget everything when we leave? The only things that people can remember are pieces of media unique to the Library, which ironically are barely mentioned at all.

This article has a lot of potential, but it feels like a lot of the creepiness is wasted. You have a feral population of cannibalistic humans stalking through bookcases while faceless humanoids make sure you're on your best behaviour. So why is there barely any horror in this article? Also, the last issue I highlighted is too glaring to ignore. A very sad -1.

A Quick Review by SimplePigSimplePig, 15 Jan 2025 01:31

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Knafflad - Ohmeghon - Nostworks

Re: The sea PREVAILS! by knaffladknafflad, 14 Jan 2025 17:15

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FISH ARMY


Knafflad - Ohmeghon - Nostworks

Re: ITTTSS ME DA NAUT!!! by knaffladknafflad, 14 Jan 2025 17:15

Now this is a good article.

I liked the snippet from Scout Archibald Reveren during his descent into insanity.

Two minor issues I saw:

You mention both shrine-keepers and bridge-keepers. I think you just mean one of these.

It is important to note not to look into their gemstone eyes, due to previous Archivists disappearing after performing such an action.

Surely this should be mentioned in the 'Difficulty' section at the start of the article?

Very impressive work. +1

A Quick Review by SimplePigSimplePig, 14 Jan 2025 06:40

Overall, this is a good article and a great (alphabetical) starting point for anyone interested in the Liminal Archives. There are a few minor points that could be improved upon to make the article even better.

The Ageless Wood is the name given to the extrauniversal void by an unknown explorer.

How do we know the name of the area then? It's never mentioned if this unknown person wrote down the name, told someone the name, etc. Also, extra-universal needs a hyphen.

Here described is the void as it appeared to the unknown explorer.

There's absolutely no need to state "Here described…" before describing something unless you're an adventurer from the 18th Century.

The entrances were described by the explorer as…

Again, this unknown explorer. When/how did this person communicate all of this? The way the article is written, it sounds like we should know who this is.

Lastly there should be mentioned the limspace's mental effects.

No, just no.

These are the only glaring issues I can spot from a couple read-throughs. I'm giving this article a +1 because the vibes are creepy and the picture is great.

A Quick Review by SimplePigSimplePig, 14 Jan 2025 05:45

Let the record show… BLUE TEAM WON. HA. HA. HA.

The sea PREVAILS! by TomuuuTomuuu, 07 Jan 2025 01:20
Re: Simple Introduction. by Ra122409Ra122409, 31 Dec 2024 21:42
[LIMSPACE IDEA] - The Underside by IXORDIXORD, 29 Nov 2024 04:14
Crit Proof by BioPolarBioPolar, 06 Sep 2024 04:00
Re:
knaffladknafflad 25 Aug 2024 05:33
in discussion Hidden / Per page discussions » Jabberwocky

Holy crap, really fantastic to see you around Tomb! I appreciate the updoot.

Thank you for the read and the thoughts. I was worried the gif was a weak point and potentially distracting — but kept it in for cool factor and since I had already made the dang thing anyways. Perhaps I can muster the effort to make something a little more appealing in the future.

I’m happy the dyslexic toggle helped readability though, despite the gif! Cheers :D


Knafflad - Ohmeghon - Nostworks

Re: by knaffladknafflad, 25 Aug 2024 05:33
MF_TOMBMF_TOMB 24 Aug 2024 20:06
in discussion Hidden / Per page discussions » Jabberwocky

What a cool concept. The text is very evocative and is nicely complimented by the format and images.

images

I think the images really carry the article though- which is fine- and they seem AI-generated. That is also fine, because they look good and you clearly put effort into making them work. The first one with the closet and the third in stasis are my favorite.

image 2: wocky emerging

The second image is cool, but the Jabberwocky is coming out of the wall. I know that they can be cramped between architectural features so that it could be coming out of the wall, and there's a curtain there, but it seems odd that there's a curtain on the wall that would just be blocking windows to the room next door.

To fix this, I think it would be a relatively simple edit to either remove the door and replace it with black space to make it seem like a wall around the corner, or just crop it out. This would make the curtains stand out less, since it could be to block windows or whatever, and if it's coming in through a window that would look cooler.

I'd also make the head turn to its right (towards the camera). This would make it a bit more creepy and make the right arm's weird bend make more sense if it's emerging in that direction, and it would also more clearly situate the head between the two arms. The left arm (the jabberwocky's left) right now looks like its coming out diagonally across the chest, which looks kind of silly.

sonic gif

The sonic pings gif seems sort of odd. I'm not sure what it's supposed to represent. From what I can tell, the idea is that it's a maze of rooms and the Jabberwocky is like, mapping out the area with the orange rings being the sonar of its pulses. But this is an overhead view (can juna do that if there's ceilings?) and the pings are just sort of in the background, not really bouncing off of anything.

Which is fine, this is a really hard concept to illustrate. But I still think the best move here is to cut the gif since the animation doesn't communicate much and can be distracting from reading an already pretty dense article (which isn't helped by the font- thank you dyslexia reading option). Alternatively, and please bear with me I know how this sounds, I think it could be interesting to see like an. analog horror thing. (BEAR WITH ME) where it looks like the camera map from FNAF (BEAR WITH ME) and there's a repeating orange sonar icon in the rooms. Alternatively, you could use Dark Echo for inspiration. It's a game from about like 10 years ago, here's a link to the trailer that shows what I'm talking about. Again, this would be really hard to make but could be worth it. Dark Echo Trailer

I probably couldn't make that, but it's a suggestion and if you don't feel up for that (I wouldn't) I would rather you just cut the gif. Besides all that, upvoted! Cool stuff.

by MF_TOMBMF_TOMB, 24 Aug 2024 20:06

Hey, I finally got around to reading this!
It's a nice little page. +1

It's a dreamy exploration of processing grief through cosmic, fantastical means. Its strengths are in the character's transition from dreams to reality, and I enjoyed how even reality seems like a hazy state of fantasy for the character. The page is very atmospheric. Also we got to talk to a demigod which felt like a scene right from a Ghibli movie, that was fun.

If you'd like some critique, this page would benefit from some expanding to a standalone state rather than requiring the reader to read The Echo Providence beforehand. The concepts here are not introduced very thoroughly, which is a detriment to readers who do not know the setting. Giving the readers a solid foundation of where we are and what the main character is doing (and who the italicized "they" are) will help ground his actions and motivations in a more impactful way.

It's awesome to get a tale that ties directly into a limspace though. We need more of that :3

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Knafflad - Ohmeghon - Nostworks

Hey! Hope you enjoyed the page. Thanks so much for reading, you are why I love to create things.
Did you got spooked? ◕_◕

- Thank you for critique: SanderBert534SanderBert534, PastacatPastacat, and TomuuuTomuuu!
   


Knafflad - Ohmeghon - Nostworks

Dinosaur Themed Limspace
(account deleted) 02 Jul 2024 02:53
in discussion Writing / Brainstorming » Dinosaur Themed Limspace

Hello, I'd like to propose my idea of a dinosaur themed limspace. I was on Google Docs and wrote down the following:

  • Echo of dinosaur shrieks, cries, and roars can be heard
  • No entities present
  • Endless dinosaur themed indoor playground
  • Messed up environment (dino claw marks, bites, etc.)
  • Scarce lighting/very dark
  • Footsteps large to small can be heard, yet the source is never seen
  • Claustrophobic
  • Scopophobic
  • Strange paranormal activities

I intend to put this into the Backrooms system. Please share your thoughts and if I should change anything to further my goal to make this a terrifying piece of writing. I intend to put a fun twist on common liminal areas such as a playground while keeping faithful to the established concept of the Backrooms.

Dinosaur Themed Limspace by (account deleted), 02 Jul 2024 02:53
Crit
Nautilus98Nautilus98 01 Jul 2024 07:01
in discussion Hidden / Per page discussions » Puppet Lords

I received crit from Tomu, Sandy, and Blue in the LA discord server.

If you have comments, crit, or complaints, do leave them here… REDGI. I SAW THAT. A MINUTE AFTER I POSTED, YOU DOWNVOTED IT. WHAT GIVES MAN? JUSTIFY YOURSELF OR SUFFER THE CONSEQUENCES.

Crit by Nautilus98Nautilus98, 01 Jul 2024 07:01
Proof of crits by BlueTangs RockBlueTangs Rock, 01 Jul 2024 06:38

oh my goodness gracious .<.


Knafflad - Ohmeghon - Nostworks

Re: This sucks. -1 by knaffladknafflad, 18 Jun 2024 03:17
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