So i am brand new, and i wanna just run and idea by the community to see if it was even worth doing a draft for.
So i have this idea of an infinite apartment complex that starts out nice and somewhat safe, with the wanderer starting off in a more nice looking complex with modern apartments, and as you go through the level, you will start to encounter different areas and patches of the level that appear more rundown and ghetto with varying degrees of safety and quality of items. The safer parts of the level will still have level specific dangers and entities, and the more dangerous areas will have there own benefits for seeking them
out and will, of course, have more extreme dangers. I also wanted to include a day and night cycle, having the environment change drastically as night falls and day begins.
